Greid
Registered user
Global user
Registered: 03-2008
Posts: 3
Karma: 0 (+0/-0)
|
|
Reply | Quote
|
|
Training.
Well, I was thinking that out of all the bleach games I've played, the ones where the defence training machine don't knock the characters back often have more varied characters. Mainly because people don't get annoyed by having to move up every other time they hit "train" and it allows for people to use more strategy instead of just going pure attack.
Another thing I was thinking was that the training speed was a bit slow. I realized that after about lvl 300 to 350, I was barely gaining any levels at all. And I'm not saying to put an extremely fast training system in where u gain 5000 levels in 1 second, but rather just where you're not waiting minutes trying to get 10 or 20 levels.
Lastly, this is just an idea that I've had for a Bleach game that no one has ever used, but for bankai, I was thinking where you could fight a zanpakutou spirit instead of just attacking an NPC constantly. Like for the zanpakutou spirits that have been shown, i.e. Zangetsu and Zabimaru, for that zanpakutou, the person could fight that spirit without the use of their bankai, and for the zanpakutous whose spirit hasn't been shown, the person could just fight like a human-looking NPC without the use of their bankai.
|
|
3/26/2008, 8:15 am
|
Send Email to Greid
Send PM to Greid
|
Shadowtamer5445
Registered user
Global user
Registered: 03-2008
Posts: 7
Karma: 0 (+0/-0)
|
|
Reply | Quote
|
|
Re: Training.
I like the bankai idea,it real puts the game into theme and makes it less boring but as for the training speed you have to understand that games arn't suppose to have you play for one day and be lv 1000,game owners want you to play for a long peroid of time and not just get a high lv in a few seconds,it's like buying a game for your ps2,the makers of the game don't want you to beat the game in a day they want you to take awhile to beat it
|
|
3/27/2008, 11:38 pm
|
Send Email to Shadowtamer5445
Send PM to Shadowtamer5445
|
Black Goku
Head Administrator
Global user
Registered: 10-2007
Posts: 27
Karma: 1 (+1/-0)
|
|
Reply | Quote
|
|
Re: Training.
I agree with wat shadow is sayin. that is the reason to y i had make everything harder to get i was tired of seeing ppl "beatin the game" in a matter of hours. And um that bankai idea is pwnage ima see if i can get the icons
--- 
|
|
3/28/2008, 12:15 am
|
Send Email to Black Goku
Send PM to Black Goku
|
Phish
Registered user
Global user
Registered: 04-2008
Posts: 4
Karma: 0 (+0/-0)
|
|
Reply | Quote
|
|
Re: Training.
Yeh very cool idea, sort of like the viaz test..
if you loose you dont get bankai etc or you wait 500lvl's to fight your Zanpaktou again..
and the note where levels are slow is good i have played many bleach games and leveling up on them is pants it is good, because you dont get these fools that log on and just break all the rules, where as i have been playing for a while and i am a high level now so i can just kill them, then they get fed up and leave
where as the proper gamers, (like me) have the patience to level up i am almost at 4k now in this game and honestly the leveling is sooooo slow but i keep doing it why? to get better and stronger.
anyways theres my 3 cents
|
|
4/9/2008, 8:40 pm
|
Send Email to Phish
Send PM to Phish
MSN
|
joseblue
Registered user
Global user
Registered: 04-2008
Posts: 2
Karma: 0 (+0/-0)
|
|
Reply | Quote
|
|
Re: Training.
I also agree with the bankai idea it could be cooler them jest talk to NCP
|
|
4/20/2008, 2:33 am
|
Send Email to joseblue
Send PM to joseblue
|